Transformers: The Game is very much the archetypal movie-licensed game. It’s got all the hallmark problems of the genre, including short length, overly simplistic mechanics, a barely-there story, and a bit of a sloppy feel. It is simply an excuse for fans of the upcoming live action film (and maybe even some fans of the old cartoons who, admittedly, will take pretty much anything they can get at this point) to run around, awkwardly beating up Autobots or Decepticons in various semidestructible environments. If that’s all you want out of the game, then Transformers might provide you a few mild hours of entertainment. If you were hoping for something more, Transformers will probably just disappoint you.
The basic premise of the game is the same as the film’s. The classic Transformers battle between good robots and evil robots has spilled over to planet Earth as the two warring sides search frantically for an artifact known as the AllSpark. The AllSpark is essentially the life force for all Transformers, which explains why they’d want to get it back. Sam Witwicky (voiced with appropriate “gee whiz!”-ness by Shia LaBeouf) is an average teenager who happens to hold the key to finding the AllSpark. From there, it’s a race for both sides to find Sam and get the AllSpark. There might be more to the movie’s plot than what is presented here, and you should really hope there is, because otherwise, we’re all in for one exceedingly boring film. With the exception of a few bouts of basic dialogue between Sam and the various Transformers (including veteran TV series voice actors Peter Cullen and Frank Welker reprising their roles as Optimus Prime and Megatron with about as much enthusiasm as you could hope for), there’s almost no story to drive the game forward. In some respects that’s not surprising, simply because with this method, almost none of the film is spoiled for you.